This will release the Miasma. It is possible to get the achievement without the Skull of Corruption, thanks to a bug in the quest ". If you enter Nightcaller Temple before Erandur, he may be immediately transported further in without opening the entrance, making the quest impossible to finish. A Waking Nightmare - Kill Zalsheem is still bugged . If not, he will simply go back behind the barrier. In the Dreamstride, find and activate the chain that will release the Miasma. DA16 5. In the next room, Erandur points out the Skull of Corruption, and says that the inner sanctum must be entered. Erandur, a priest of Mara, wants the Dragonborn's help to destroy the Skull of Corruption, which will release Vaermina's hold on people's dreams.This quest is given after visiting Dawnstar and speaking to Erandur, who is in the Windpeak Inn. Snow bears, snowy sabre cats, ice wraiths or frostbite spiders may be there instead, depending on the Dragonborn's level. If you ignore Vaermina's command, Erandur will destroy the skull and then offer to travel with you as a follower; he does not betray you as Vaermina would have had you believe. Only the unaffiliated or the followers of Vaermina can use it. *Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. With Vaermina's Torpor in hand, I am ready to undergo the Dreamstride. In addition, the Vaermina Devotees' inventories are refilled; if they were looted already, this allows you to gain twice as many items from them. Each quest covers a certain Daedric Prince in the universe, ranging from the insane Sheogorath to the forgotten Clavicus Vile. Erandur has revealed that Nightcaller Temple contains the legendary Skull of Corruption, an artefact of great power. Follow Erandur to the laboratory, where you will encounter another Orcish Invader and a Vaermina Devotee. However, if a finishing blow is initiated on an enemy in this situation, the Dragonborn may be pulled through the barrier during the attack, where they can simply take the soul gem and thus skip forward in the questline without the Torpor. To fix this you have to hit him a few times and the illusion will be removed when he casts his flame spell. During the Dreamwalker flashback, you may be unable to pull the chain to release the miasma. If you choose this option, you will be one Daedric Artifact short of the 15 you need for the Oblivion Walker Achievement. Locate a chain with a large ring-shaped pull and activate it. When you are nearing the Skull shrine, there is an Orc lying in a room who is especially deadly. If you let Erandur enter the Nightcaller Temple first, he may not be at the entrance once you enter, but rather further inside the temple, a place you cannot get to without Erandur's help. Talk to Erandur, and he will report that you disappeared and reappeared on the other side of the barrier, and that you can now access the Skull of Corruption. To start Waking Nightmare talk to the priest Erandur inside Windpeak Inn in Dawnstar. Casimir is instructed to release the Miasma to protect the Skull. Erandur will cast a fire spell on the wall to create an opening. Saving manually can cause Erandur to stop doing anything quest related and can only be reset by loading from previous save before quest was started. Viewed 8k times 2. There are some more invader Orcs and Vaermina Devotees that will need to be dealt with along the way. Erandur is a pretty cool guy and a decent follower, while the skull of Corruption is kind of a shit item, like a lot of daedric artifacts in Skyrim. It is possible to use Unrelenting Force to push an enemy through the barrier, making it difficult to reach them with melee attacks. The inner sanctum contains the Skull of Corruption, one of Vaermina's artifacts. In the case of “Waking Nightmare,” you will get to see the handiwork of Vaermira and her followers. Another unique home (and more) from SlimeSire.https://www.nexusmods.com/skyrimspecialedition/mods/34329?tab=description Upon locating the book, Erandur states that there is a way to pass the barrier, but it requires Vaermina's Torpor, a potion that allows the user to travel by following another's dreams. Description. There will be Vaermina Devotees to fight along the way and inside the library. 1. Fight your way with Erandur to the library, and then find the book. Skyrim Special Edition. I must drink the liquid which will enable me to enter the dreams of those who still slumber within these walls and use them to breach the inner sanctum. Killing him is not considered a crime. The people of Dawnstar are not sleeping well, experiencing terrible nightmares every night. There is a clattering noise in the background. I found out I just had to do the whole quest without saving. If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest. At that point, Erandur will run towards and past the Dragonborn, away from the skull, only saying they have to hurry. You can awaken him even after completing the quest. We welcome all, from new players to Vets. Leaving the inn and re-entering may fix the issue. He is bound to show up there. To find the potion, go to the laboratory, which adjoins the library. ... Waking Nightmare. Erandur has revealed that Nightcaller Temple contains the legendary Skull of Corruption, an artifact of great power. Failing that, revert to an earlier save, and if any combat happened before the door in question, use Wait for an hour immediately after the combat, before he goes to the door. I’ve come up against a strange issue with the waking nightmare quest. If this is done after the Dreamstride and Torpor are in hand, and the appropriate quest dialogue has been exhausted, then the rest of the quest dialogue will occur more smoothly, with less chance of glitches, and you can complete the quest while keeping the Torpor. When the Orcs attacked, he had fled, leaving his companions to die, and in his shame over this, he turned to following Mara. You may find it easier to back through the doorway and tackle the enemies one at a time; Erandur is quite capable of dealing with them. (If you were curious as to how/why the two conflict -- both the entrance to Waking Nightmare and an optional area in Zulfardin exist in Riften's Ratways. To avoid this, make sure to enter the temple before Erandur. In the guise of the priest, I've been tasked with releasing the Miasma and placing everyone inside the temple in a deep sleep. Though the Miasma is supposed to degrade the minds of those under its effects, as seen with the cultists and Orcs in the temple, Veren and Thorek appear not to have been affected as were the rest. The Torpor is located on the shelf in the corner of the laboratory. Onc… When in the Dreamstride, at the first corner of the hallway when running to release the Miasma, there can be seen a priest wearing hooded robes sitting on a bench and casually drinking from a tankard. He will eventually disappear and after removing the barrier another Erandur will still follow, triggering the final battle. When your objective updates to "Disable the Magical Barrier", take the soul gem from just to the left of the pull chain. 356. The Elder Scrolls IV: Knights of the Nine, https://elderscrolls.fandom.com/wiki/Waking_Nightmare?oldid=3099722, Follow Erandur to the Skull of Corruption, Murder Erandur or allow Erandur to complete his ritual. Even the Jarl himself is having trouble sleeping, and tension is high. Community content is available under. Sometimes Erandur will not lead you to the temple, and will stand in place at the inn. when you are supposed to help Erandur fight Veren and Thorek. Another alternative is to kill all enemies, then kill Veren and Thorek. The defeated Orc Invaders are not affected by this inventory resetting. Go outside and then come back in. Saving (manually or automatically) during or after the Dreamstride portion of the quest will cause the game to freeze on consoles or crash to desktop on PC. He became a priest of Mara and now wishes to resolve loose ends in the Temple. It is possible to "talk" to some of the Orcs if right next to them when they wake up, though they only spout general dialogue, and they will still attack afterwards. I’m playing on ps4 special whatever edition, and it’s run into an annoying bug. I've found myself within the dreams of a priest of Vaermina. In Walking Nightmares, Erandur keeps getting stuck on the stairs when he is supposed to be unlocking the library. Erandur has assured me he can end the nightmares, the source of which seems to be within Nightcaller Temple, a place of worship for Vaermina. As a Priest of Mara, he is unable to use the potion, but says that you will be able to do so. He fears that, when the doors are opened, the gas will dissipate, and everyone will wake up and be hostile. You will then awaken. The staff can be obtained in the quest "Waking Nightmare," which begins in Dawnstar. Reward Any text displayed in angle brackets (e.g.. Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done. Waking Nightmare The Elder Scrolls V: Skyrim. !HELP!Dawnstar*Waking Nightmare quest broken - posted in Skyrim Technical Support: Hello all. On the bottom shelf of the podium in the middle of the first room there is a book Lost Legends which activates the quest Forbidden Legend. Daedra God Vaermina How to trigger To start this quest, first head to the major city of Dawnstar. ... WAKING NIGHTMARE GLITCH Hi everyone, I was wondering if there is a way to skip the "Disable the magic barrier" step? However, this priest's body cannot be seen in the hallway after exiting the Dreamstride. In case you're completely stuck and none of the above helps, go back into the temple, open the console and type these commands: After you have killed Veren and Thorek and are at the point when you have to speak to Erandur, no interaction with him may be possible, including talking. Go. Take the soul gem to stop the force field. If Erandur is killed at the end of the quest, sometimes the option to take the Skull of Corruption will not appear. This can be resolved by waiting for a significant length of time and killing all the enemies until the Skull is reached. Erandur will prompt you to follow him to Nightcaller Temple to put an end to the nightmares. I've overheard two citizens of Dawnstar complaining about horrible nightmares. It's a good idea to save your game here. Two skeevers inhabit the hall near the back, and a lectern on the raised area contains books. Waking Nightmare Upon traveling to Dawnstar to follow up on an invitation to see the Mythic Dawn museum, I was informed that the town's residents had been suffering from abnormally intense nightmares and memory loss. The following empty quest stages were omitted from the table: 0, 5, 10, 22, 40, 145, 148, 155, 190, 196. This allows the taker to use dreams to travel across distances in the real world. Another possible fix is attacking him until he goes into the fallen position. Open the inventory, head to potions and drink the Vaermina's Torpor (screen above) by pressing E. A rather untypical scene awaits you, it will take place during a dream and show the events before the gas which was supposed to stop the Orcs from obtaining the Skull of Corruption was released. There is a working shrine of Mara on the left side wall inside the ruined temple. Follow him down the stairs, where you will meet two Orcish Invaders at the bottom. To prevent this, avoid saving during this quest, and disable autosaves as well. Posted on 2021-01-10 “Waking Nightmare” is one of the many Daedric quests in The Elder Scrolls V: Skyrim. Erandur explains that the Skull has gained the ability to reach out to people without being wielded, and is stealing memories. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Added on 03 January 2021 9:27PM. Erandur remarks about what happened, and then proceeds to the inner sanctum. 7. The Skull must be destroyed in order for the nightmares to stop. Waking Nightmare Quest CTD - posted in Skyrim Mod Troubleshooting: I'm getting a CTD while trying to complete the Waking Nightmare Quest. Each quest covers a certain Daedric Prince in the universe, ranging from the insane Sheogorath to the forgotten Clavicus Vile. Make your way to the Windpeak Inn, where you will find Erandur, a priest of Mara. Make sure you speak with him straight away. Your objective becomes to defeat them as they attack you and Erandur. After awakening from the Dreamstride, I was able to remove the barrier to the inner sanctum. Ask Question Asked 8 years, 10 months ago. How to trigger: To start this quest, first head to the major city of Dawnstar. If the Dreamwalk sequence did not start for you, you might find that it starts inappropriately at a much later stage in the quest, e.g. However, this gives up the chance to acquire one of the Daedric artifacts, which are needed to obtain the Oblivion Walker achievement. Her desire to harvest the dreams of […] Obtaining two Artifacts from one quest will then be required, and the only way you can do that is by obtaining both the Ring of Hircine and the Savior's Hide from the Daedric quest Ill Met By Moonlight. It is also possible for Erandur to disappear making the quest impossible to complete. This may be resolved by intentionally knocking out Erandur. I've made my decision, and allowed Erandur to live. Make your way through the opening and follow Erandur to the balcony overlooking the tower's inner sanctum. A mature drama free social group enjoying PVE questing, Dungeons, trials and arenas. Once inside, the quest mainly requires the Dragonborn to follow Erandur. The two boss adversaries are always 1.25 times your level with no level cap. He warns that the inhabitants of Dawnstar are in terrible danger, as the nightmares are a symptom of having their memories stolen by the Daedric Prince Vaermina. I've heard the words of the goddess Vaermina, who claims that Erandur will kill me after the ritual to destroy the Skull of Corruption is complete. The library is split into two levels. If this action is performed, the Dragonborn can proceed back through the temple to the soul gem generating the barrier and remove it without using the Torpor. Once the room is cleared, Erandur will unlock the carving with a spell, after which the wall will turn purple and reveal a doorway. Simply sprinting and bumping into him will sometimes make him move as well, especially if he is stuck next to the bar. Quest Giver Endorsements. I've overheard two citizens of Dawnstar complaining about horrible nightmares. Uploaded by PoeticAnt44. 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